Anyway, kitbashing is basically taking your time to make one thing as well as you can, then using that one thing to create 100 more things. In this case, I spent about 2 days getting the head and body right, then I spent 1 day creating a few variations from that one head. Basically, this cuts the time required to make something in half. More than a half, a half-half, so... 3/4. No? Whatever, maths sucks. Anyway, some are slight tweaks to stuff and others are a bit more drastic.
Oh yeah, ignore the lack of eyes, I plan to do something with them, but basically it doesn't involve eyeballs. I have a long term plan for them, I just have no vision about what they'll look like in the future. It'll come together, it always does.
The first variations I made were for the main characters:
This one is male (young).
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This is female (young)
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This is male (older)
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This is male or female (childlike)... it'll make sense later.
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This is natural female (young), this may also make sense later.
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Next up, is body types. Even for both heads and bodies, I wanted to create a lot of variations for things like NPCs, but I won't do that unless I have a lot of excess time. A LOT of excess time.
EDIT: Decided just to post the bodies here. There isn't a LOT of difference in build, as the characters will be wearing clothes so there wasn't a lot of point doing that. Most noticeable are male, female and then height. More things will change after I do clothes and retopo, mostly proportions.
Natural Type - was going to deform it more, might do that later
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Female Body
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Male Body
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Male Body Tall
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Child Body
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Remind me that I'm whining. Oh, and that I'm black.