After a few days of playing around with textures and shading, all of which is very fun to do from scratch, I've finally finished (kinda) texturing. Happy enough with the colours and the shading, though I may work on the contrast a little and try some different shading techniques later on. Especially pleased with the face, as it was touch and go there for a while.
Ready to start modelling out the third character, I think I may model, rig and skin before texturing though, as I can do that at any point but rigging and skinning is important to the overall project in terms of animation. Oh yeah, this model sits at around 5000 tris, maybe 6000, I'm too lazy to check right now. Definitely less than 6000. I haven't done her weapon yet either, so it'll probably rise, hopefully not more than 6000 though.