(So I've been gone for a while, no new posts or updates. I would have loved to have posted stuff and shown what I was doing but my internet died while I was in the midst of contracting SWINE FLU. So while sick and cut off from the world for an entire week I worked as my strength allowed powered by SHEER BOREDOM. I would have gotten more work done if the light didn't hurt and my arms didn't burn, but all pity aside I did respectable...which is a way of saying I did crap but give me props anyway.)
Oink oink oink, oink oink, oink oink retopologization oink oink oink.
(What I was going to post about before god smited me (smote? Smoted? Don't get me wrong, this was a modern day smiting) was about retopologization (try saying that 3 times fast). I know it doesn't sound like a real world and it barely is, but the importance of doing it while 3D modelling is immense. Many a mistake and crap model was made before I discovered it. It's all about how the edges flow, which probably means little to nothing to you. But what can you do. This is as far as I got before giving up on the notion of posting anything related to the subject AS YET. Notice the lines around the mouth. See how the flow directly across, bending up and down to fit the contours of the mouth? This is bad. It's supposed to flow around the mouth in loops. As shown in the later picture).
Oink oink oiiink oink oink, oink oink, oink oink.
(Instead, I worked on my model until I was happy with it. I went slowly with this in order to lessen my frustration. Lessons learned:
- Thinking is frustrating. Perhaps just as much or even more so than actually solving the problem before you get to it.
- I messed up on the neck...scarf tie thing that droops over her shoulder. Next model that won't be a problem.
- I some how ended up working backwards. Literally. Uhh, not sure how that happened, but it didn't really affect how I worked. It just took a while to figure out when I was retopologizing why nothing I did was taking any effect. I'm not used to working on the left side, so that was annoying.
- Add/Split in 3D Coat is a GOD SEND. Seriously, it can be pretty frustrating to do this stuff, even more so when the tools don't work. 3D coat sped up the process greatly, but not without it's own set of nuances.
- Not sure how this bake will turn out (more on that later), but if it does I need to find more of a consistent balance.
- HOLY CRAP THIS ISN'T LOOKING HORRIBLE NOW
Oink oink, oink oink, oink oink.